The Vision
"What if a murder mystery could lie back?"
Traditional mystery games present puzzles with predetermined solutions. The killer is always
the same person. The clues are always in the same places. Once you know the answer, the
magic evaporates.
We asked a different question: What if the suspects could think?
PERDIFY represents a new kind of narrative experience: AI characters with authored
motives, memory, and pressure points. They respond to you. They remember what
you asked three conversations ago. They notice when you're circling back. They get
nervous. They get defensive. They get creative.
Every case is crafted by hand, then handed to AI that improvises within it. The truth
model is fixed for each run: timeline, evidence, alibis, and what each character can
know. The performance changes. The case facts do not drift.