Open a Case File
Start from the lobby, where active investigations and fresh cases sit side by side. Pick up where you left off or spend credits to open a new mystery.
Question AI suspects by text or voice — and force a confession.
One of them is lying. All of them seem guilty. Only your instincts can save you.
Free to play. Credits open each case.
You step into the room. Strangers stare back. Each claims innocence. One is lying. Someone here has blood on their hands—and they'll say anything to keep it hidden.
In PERDIFY, you are the interrogator, the detective, the final judge. Each suspect speaks with their own voice. They remember your questions. They adjust their stories. They watch you watching them.
Your weapon is conversation. Your evidence is contradiction. The killer knows you're hunting them. They're hunting you too.
Can you find the liar before the game finds its next victim?
Eight steps from the door to the confession. None of them are easy.
Start from the lobby, where active investigations and fresh cases sit side by side. Pick up where you left off or spend credits to open a new mystery.
Quick Cases close in a single sitting. Full Cases run longer, with progress saved between sessions. Every file is built around motives, access, alibis, and one guilty answer.
Six to nine suspects, each with a face, a role, and something to hide. One of them did it. The rest may still be lying about everything else.
Question suspects by voice or text. Choose your tone, press the weak spots, and listen for how the answer changes when the pressure rises.
Every reply becomes part of the case record. Compare what suspects say now against what they said earlier, and pull contradictions into the open.
Bodies, objects, statements, alibis. Examine each piece, log it, and cross-reference it against the stories you have been told. Your case is built from contradictions, not hunches.
Search rooms, restricted spaces, and the crime scene itself. Who had access? Who had a reason to be there? The location record keeps the physical timeline honest.
Limited rounds. Limited questions. A handful of accusations and no take-backs. Name the culprit, back it with evidence, and live with the call.
Every case starts with a public brief, a closed circle, and enough pressure to make the wrong story sound almost true.
Rebuild the night floor by floor before the hotel writes its own story.
Preview Case
Follow the files, the keys, and the grudges left by the old regime.
Preview Case
Fit every movement inside the narrowest corridor on the train.
Preview Case
Listen for what the recorder caught after confession ended.
Preview Case
Use silence, sensors, and timing to break a sealed-station alibi.
Preview Case
Pressure a luxury wellness ritual until the calm starts to crack.
Preview Case
Test every story against the dust, the doors, and the storm outside.
Preview Case
Trace the last drink through a tight circle before midnight becomes an alibi.
Preview Case
Separate manners from motive before the household closes ranks.
Preview CaseUse recordings, route clues, and alibis to find who turned the sky machine into a murder weapon.
Preview CaseReconcile scanner logs, safety overrides, and oxygen custody before the lockdown lifts.
Preview CaseWork through each case across rounds of interrogation, evidence review, and accusation. Your progress is saved, your questions are limited, and every exchange becomes part of the investigation record.
You are not just reading clues. You are deciding who to pressure, what to ask next, and when the case is strong enough to name the imposter.
PERDIFY cases are built around an authored mystery model. The suspect can deflect, hesitate, and lie in character, but the case facts stay anchored to the same evidence graph the player is trying to solve.
See the validation modelEach release case has a fixed truth model for the timeline, locations, alibis, evidence links, and character knowledge. The AI performs the suspect. It does not invent who did it.
Suspects receive role, schedule, allowed-claim, known-character, known-location, and available-evidence context. Player assertions are treated as reliable only when they match that authored context.
The June 18, 2026 scenario QA snapshot shows 0 blocking errors and 9 tracked warnings. The detail page shows the per-case breakdown.
"In a room full of liars, the truth is just another suspect."
Someone in that room knows what you're capable of. Prove them right.
Support
Use this form to reach PERDIFY support for gameplay questions, technical issues, purchases, account access, account deletion, privacy requests, or safety concerns. You can also email support@perdify.com.
For AI character misuse, explicit content attempts, or abuse reports, read the Safety and Content Policy and choose the safety topic below. Common purchase, voice, deletion, and restore questions are covered in the FAQ.
We review support requests and reply by email.